This guy. Fuck this guy.
Apparently realizing the tedium in its own fetch quests, Resident Evil 6 decides to pop this asshole in, a completely unkillable drunk with a name that looks as if the lead designer just banged his hands on the keyboard. This gem stumbles around and forces you to waste all the ammo you don't have just so you can get to the next room. Shooting it will earn you the privilege of fighting two monsters instead of one, and it will insta-kill you if your health is low and it doesn't like you. Now, instead of being just boring, these sections are now boring and annoying.